Trophies for Transistor

Transistor Transistor
Plat()
Plat() Transistor
Earn all other Trophies.
Drive()
Drive() Transistor
Reach the Goldwalk District.
Performance()
Performance() Transistor
Complete each Performance Test.
Agency()
Agency() Transistor
Complete each Agency Test.
Anything()
Anything() Transistor
Deal at least 1024 damage in one Turn() in the Practice Test.
Everything()
Everything() Transistor
Deal at least 2048 damage in one Turn() in the Practice Test.
Contest()
Contest() Transistor
Clear every Test.
Bye()
Bye() Transistor
Complete the story.
Goodbye()
Goodbye() Transistor
Recurse through the story.
Bet()
Bet() Transistor
Complete five encounters with one or more Limiters in use.
Dare()
Dare() Transistor
Complete five encounters with five or more Limiters in use.
Risk()
Risk() Transistor
Complete five encounters with all 10 Limiters in use.
Reisz()
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Search()
Search() Transistor
Inspect five completed Function Files.
Find()
Find() Transistor
Inspect 10 completed Function Files.
Reveal()
Reveal() Transistor
Inspect all completed Function Files.
Process()
Process() Transistor
Inspect all completed Limiter Files.
News()
News() Transistor
Use 10 different OVC Terminals.
Function()
Function() Transistor
Unlock every Transistor Function.
Limiter()
Limiter() Transistor
Unlock every Process Limiter.
User()
User() Transistor
Unlock every Upgrade Slot and Passive Slot.
Stack()
Stack() Transistor
Create a Function combination requiring 12 MEM.
Memory()
Memory() Transistor
Unlock 32 MEM.
Spine()
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Self()
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Align()
Align() Transistor
Achieve User Level 8.
Focus()
Focus() Transistor
Achieve User Level 16.
One()
One() Transistor
Achieve User Level 24
Kendrell()
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Bracket()
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Sandbox()
Sandbox() Transistor
Clear one of each Test.
Speed()
Speed() Transistor
Complete each Speed Test.
Stability()
Stability() Transistor
Complete each Stability Test.
Planning()
Planning() Transistor
Complete each Planning Test.